A Java creeper tower with four dark spawning pads, trapdoor height filters, spider-blocking carpets and water canals above a complete fall-and-campfire collector.
Creepers spawn on four dry 8x8 pads inside an opaque chamber. Closed top-half ceiling trapdoors exclude taller mobs, while carpet grids interrupt spider spawn space. Creepers wander over open edge trapdoors into lowered water canals. Eight-block water runs end at open fence gates around a dry 2x2 shaft; the long fall and four campfires kill the creepers above hoppers. The bottom waiting station keeps the spawn floor outside 24 blocks but within the distance where mobs still wander. This original single-floor layout is based on documented Java mechanics and has not been tested in game.