Convert a zombie dungeon into copper: close a flooded holding cell while zombies transform, drain it with a bucket dispenser, then harvest through a protected slit.
An existing zombie spawner supplies a stepped water conveyor and dry drop shaft. Its lower conversion cell has a closable roof and a single water source: collect a small batch, close the roof and keep every head underwater until conversion finishes. A bucket dispenser then removes the source so adults and babies settle into a dry, protected manual kill station. Direct player kills provide the copper chance. Conversion does not generate tridents or nautilus shells. The complete model is an original, untested adaptation of documented spawner and conversion mechanics. The static model shows the flooded holding phase; drain it before the final attack step.