Three bees supply one hive inside a glass enclosure. An observer pulses a shears-filled dispenser whenever honey changes; hoppers collect the honeycomb.
Bees pollinate two flowers and return to the south-facing hive. An observer detects hive changes and powers the dispenser above it through a solid block and two redstone dust pieces. Shears harvest three honeycombs only when the hive reaches honey level 5; pulses at lower levels do not eject or damage the shears. The roof contains the bees, but Overworld night and rain still stop their work. This original layout is based on documented mechanics and has not been tested in game.